@startuml
sprite $ello [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000012210000000000000000000000
0000000000000000037BEFFFFFFC95100000000000000000
0000000000000007DFFFFFFFFFFFFFFA3000000000000000
00000000000007EFFFFFFFFFFFFFFFFFFC30000000000000
000000000003DFFFFFFFFFFFFFFFFFFFFFF8000000000000
00000000006FFFFFFFFFFFFFFFFFFFFFFFFFC10000000000
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFE2000000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFE200000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD10000000
0000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
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00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
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000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000
001FFFFFFFFF7BFFFFFFFFFFFFFFFFFFFF7BFFFFFFFF9000
000FFFFFFFFA00FFFFFFFFFFFFFFFFFFF801FFFFFFFF7000
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0009FFFFFFFF302FFFFFFFFFFFFFFFFFA00AFFFFFFFF2000
0005FFFFFFFFA008FFFFFFFFFFFFFFFE202FFFFFFFFD0000
0001FFFFFFFFF300BFFFFFFFFFFFFFF400BFFFFFFFF80000
0000AFFFFFFFFD100AFFFFFFFFFFFF4006FFFFFFFFF30000
00003FFFFFFFFFC0005EFFFFFFFFA1004FFFFFFFFFC00000
00000BFFFFFFFFFC100049CDDB720006FFFFFFFFFF400000
000002FFFFFFFFFFF6000000000002BFFFFFFFFFFA000000
0000008FFFFFFFFFFFE720000004AFFFFFFFFFFFF1000000
0000000CFFFFFFFFFFFFFECBCDFFFFFFFFFFFFFF50000000
00000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
000000002EFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000
0000000002DFFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
00000000000AFFFFFFFFFFFFFFFFFFFFFFFF500000000000
0000000000005EFFFFFFFFFFFFFFFFFFFFA1000000000000
000000000000017EFFFFFFFFFFFFFFFFB400000000000000
00000000000000005BFFFFFFFFFFFD820000000000000000
00000000000000000003689AA97510000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_ELLO(_alias) ENTITY(rectangle,black,ello,_alias,FA5 ELLO)
!define FA5_ELLO(_alias, _label) ENTITY(rectangle,black,ello,_label, _alias,FA5 ELLO)
!define FA5_ELLO(_alias, _label, _shape) ENTITY(_shape,black,ello,_label, _alias,FA5 ELLO)
!define FA5_ELLO(_alias, _label, _shape, _color) ENTITY(_shape,_color,ello,_label, _alias,FA5 ELLO)
skinparam folderBackgroundColor<<FA5 ELLO>> White
@enduml